Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Tuesday, December 06, 2016

The Professor Who Wasn’t There

 A brief meditation on a professor who really wasn't there at all.





https://vimeo.com/169623455

My videos

So I haven't been here in a while. Just haven't had the time.

But...I guess I should start up again. Over the new few days, I'll be posting links to all my most recent video experiments.

Stay tuned :-)

Monday, March 21, 2016

My latest video...this one a little postmodern in that it talks about art and artist in an age of intelligent creations ...


Sunday, March 13, 2016

Another little experimental video. I think this is a little more successful than the previous one, and I learned a great deal while making it (notably getting a better handle on having a picture in a picture).

Still, I think it didn’t quite work out as well as I’d hoped. The idea of a conversation between present, past, and future is an interesting one. But I’m not sure I completely pulled it off here. The meaning of the “future” framework around the major part of the story (my vide0) is just too obscure.

Still, it was interesting to make. (And yes, I really did have this talk with a friend.)

This may be the last of the purely experimental ones for a while. So, stay tuned for the next project...


Sunday, March 06, 2016

Just a little meditation on the joys of being an obscure non-entity


Sunday, February 28, 2016

Dedicated, with real affection, to those futurists who attempt to predict coming events to the best of their ability, regardless of who their prophecies might offend. And, with perhaps less affection, to those consultants who tell their clients only what they want to hear.

Plus, maybe, a little speculation on the capacity of ideology to blind us to peril.

And, finally, perhaps, some thoughts on the long term effects of the automation of white collar professions.


Sunday, February 14, 2016

And part 4 of the Pucket Saga

And here, finally, is part of the Plucket saga :-)

cheers
mjt



Sunday, February 07, 2016

And part 3 of the Magnificence of Rudolf O. Plucket!

I'll be interested in seeing how people respond to these. They are my very first attempt at story telling with limited animation. Clearly, I need a lot more practice before I get to the level of high-, middle-, or even low art. But, it is a fascinating experiment for me.


Sunday, January 31, 2016

The Magnificence of Rudolf O. Plucket - Part II

My second attempt at telling a fiction as a multiple part, limited animation video. This is Part 2 of a four episode series.

Keep in mind, this is only an experiment...

mjt



Sunday, January 24, 2016

The Magnificence of Rudolf O. Plucket - Part 1


Here's something quite new...

This is my first experiment at telling a fiction as a multiple-part, limited animation video.

This is part one. Parts two through four will follow.

Maybe not as close to the bone as my confessional pieces, but I’m learning a lot by doing them.

See what you think.

mjt



Sunday, January 17, 2016

Once again, I've been stupid. And done an animation about it.

Like it says, I've been stupid and done a video about it.

The good news is that this is an interesting experiment, combining animation with live video.


Sunday, December 27, 2015

The Very Young Therapist

On why you should never play the martyr card...


Friday, December 11, 2015

Confession...and Demons

Hey, All,

I'm working with some graphics and animation software. See what you think of this.

Tuesday, February 15, 2011

thoughts on motion comics

Something else on my mind. I've recently run across the concept of the "motion comic." This is a new thing. It is like a comic, but electronic. It includes graphics, but also some "limited" animation, plus voice and music.

The big names, as you would expect, in motion comics are the major comic book companies -- Marvel for example. Though, I suppose that could change. New players always coming into the world.

What confuses me, though, is that motion comics are being sold as a completely new medium -- not cartoons, not graphic novels, but something alien and new,

Yet, when I look at them (and there are a bunch on the web), I'm struck by the fact that their "limited" animation looks pretty unlimited to me. Yes, they don't move all the time, but they boast at least as much animation as a lot of the TV cartoons I watched in my long lost boyhood. They have at least as much some of the Hanna-Barbera productions (take a look at Space Ghost) and a 'ell of a lot more than, say, "Space Angel."

If you haven't seen Space Angel, by the way, it is worth a glance, if only for the sheer weirdness of it (see http://en.wikipedia.org/wiki/Space_Angelf). The Angel is sort of an interstellar policeman and secret agent who's always rushing about saving the universe.

A product of Cambria Productions, the show was a mix of cartooning and live action. So, for example, rather than drawing a moving mouth when a character spoke, the animators filmed an actor's lips and then pasted those on the face of the cartoon.

It was truly bizarre, and in retrospect, one of the creepier things I've ever watched on TV. Yet, I'm embarrassed to say I was a big fan at the time. Of course, I was four years old, but, still…

Anyway, my point is that I wonder if motion comics are really a separate art form, or merely the first step toward animation. Meaning that, eventually, the graphic novel and the comic, per se, will ultimately merge completely with full motion cartoons.


motion comics at Marvel

Space Angel on Youtube